Type.registerNamespace('GameSpace.UI.WebService');
GameSpace.UI.WebService.AppService=function() {
GameSpace.UI.WebService.AppService.initializeBase(this);
this._timeout = 0;
this._userContext = null;
this._succeeded = null;
this._failed = null;
}
GameSpace.UI.WebService.AppService.prototype={
_get_path:function() {
 var p = this.get_path();
 if (p) return p;
 else return GameSpace.UI.WebService.AppService._staticInstance.get_path();},
GetApplicationStatistic:function(succeededCallback, failedCallback, userContext) {
return this._invoke(this._get_path(), 'GetApplicationStatistic',false,{},succeededCallback,failedCallback,userContext); }}
GameSpace.UI.WebService.AppService.registerClass('GameSpace.UI.WebService.AppService',Sys.Net.WebServiceProxy);
GameSpace.UI.WebService.AppService._staticInstance = new GameSpace.UI.WebService.AppService();
GameSpace.UI.WebService.AppService.set_path = function(value) { GameSpace.UI.WebService.AppService._staticInstance.set_path(value); }
GameSpace.UI.WebService.AppService.get_path = function() { return GameSpace.UI.WebService.AppService._staticInstance.get_path(); }
GameSpace.UI.WebService.AppService.set_timeout = function(value) { GameSpace.UI.WebService.AppService._staticInstance.set_timeout(value); }
GameSpace.UI.WebService.AppService.get_timeout = function() { return GameSpace.UI.WebService.AppService._staticInstance.get_timeout(); }
GameSpace.UI.WebService.AppService.set_defaultUserContext = function(value) { GameSpace.UI.WebService.AppService._staticInstance.set_defaultUserContext(value); }
GameSpace.UI.WebService.AppService.get_defaultUserContext = function() { return GameSpace.UI.WebService.AppService._staticInstance.get_defaultUserContext(); }
GameSpace.UI.WebService.AppService.set_defaultSucceededCallback = function(value) { GameSpace.UI.WebService.AppService._staticInstance.set_defaultSucceededCallback(value); }
GameSpace.UI.WebService.AppService.get_defaultSucceededCallback = function() { return GameSpace.UI.WebService.AppService._staticInstance.get_defaultSucceededCallback(); }
GameSpace.UI.WebService.AppService.set_defaultFailedCallback = function(value) { GameSpace.UI.WebService.AppService._staticInstance.set_defaultFailedCallback(value); }
GameSpace.UI.WebService.AppService.get_defaultFailedCallback = function() { return GameSpace.UI.WebService.AppService._staticInstance.get_defaultFailedCallback(); }
GameSpace.UI.WebService.AppService.set_path("/Webservice/AppService.asmx");
GameSpace.UI.WebService.AppService.GetApplicationStatistic= function(onSuccess,onFailed,userContext) {GameSpace.UI.WebService.AppService._staticInstance.GetApplicationStatistic(onSuccess,onFailed,userContext); }
